Chapter 1: Valanice
<Watch sand cyclone cartoon. Rip petticoat.>
-Take petticoat piece.
<See Jackalope chasing Kangaroo Rat cartoon.>
<Walk around the desert until you find the footprints.)
-Click on (and/or follow) footprints to Colossus head mouth.
<Walk around the desert until you find the desert spirit>
-Click on the desert spirit to talk to him. Find out he needs water.
<Walk to cave>
-Enter the cave.
-Take the little basket.
-Take the pot.
<Walk to the petroglyphs>
-Click on the petroglyphs to read them.
-Examine the little basket in inventory. Take off the lid and look inside.
-Use the play cursor to take the kernel of corn in the bottom of the basket.
-Use the kernel of corn on the damp sand to plant it there.
<Watch corn grow>
-Click on the new ear of corn to take it.
<Walk to the pool of bad water.>
-Click on the side of the water god statue to read the pictogram.
-Use Rosella's comb on Valanice to make her cry into the water god's bowl (she will only cry into the bowl after you've looked at the pictogram).
-Use the pot on the pool of bad water to get some salt water.
-Use the pot of salt water on the water god's bowl to dump it in.
-Use the ear of corn on the water god statue to place it in his hand.
<See "water god" cartoon.>
-Use pot on water god's bowl to take good water.
<Walk around until you find the desert spirit.>
-Give the pot of good water to the desert spirit. He tells you about the 2-part key to exit the colossus head.
<Follow the desert spirit to his body.>
-Choose the Big Bug Reducing Powder or the rope. Each has its advantages.
<Walk to the Stepped Pyramid. Confront the giant scorpion.>
-Use the Big Bug reducing powder on the scorpion to get rid of him. OR...
-Use your petticoat piece on the stick (or vice-versa) in inventory. Use the flag on the giant scorpion to make him stick his stinger in the wall. BE CAREFUL! He won't stay stuck there forever.
<Approach the altar at the back of the temple.>
-Solve the puzzle on the altar.
-Take the first key puzzle piece.
<Walk to the kangaroo rat's trading post..>
-Click on the door of the trading post to knock.
-Talk to the worried kangaroo rat. Learn that the Jackalope has his glasses, and he won't do business until he has them back..
<If you have the rope, walk to the two cacti in the Jackalope's path.>
-Click the rope on one of the two cacti to stretch it between them.
<See the Jackalope get his horns caught. He drops the kangaroo rat's glasses. Jackalope runs away, leaving a tuft of hair behind.>
-Take kangaroo rat's glasses.
-Take Jackalope fur.
<OR...If you didn't get the rope from the desert spirit, walk to the perpetual dust storm area. Wait until the storm uncovers the desert spirit's horn.>
-Take the desert spirit's horn.
-Use the horn on yourself to blow through it and clear it.
<See the Jackalope headed for his holes. Walk to the jackalope's holes.>
-Use the horn on any of the jackalope's holes to play horn down it.
<See Jackalope pop up. He drops the kangaroo rat's glasses. The Jackalope runs off, leaving behind a tuft of hair.>
-Take kangaroo rat's glasses.
-Take tuft of Jackalope hair.
<After catching the Jackalope either way, walk to the kangaroo rat's trading post..>
-Click on the kangaroo rat's door to knock.
-Use the kangaroo rat's glasses on him to give them back to him.
-Talk to the kangaroo rat. Learn that he'd like a seed for the bead.
<Walk to the petroglyph area.>
-Click on the cracked gourd to get a seed.
<Walk back to the kangaroo rat.>
-Use the seed on the kangaroo rat, and get the bead.
<Walk to the water god statue at the pool of bad water.>
<NOTE: If you traded the corn (seed) for the bad, and you haven't got the good water yet, examine the inside of the little basket. You will find a second kernel of corn.>
-Click on the rain god's face to turn it around to the sun god.
-Click on the three sections of the rain god's collar until the three turquoise stones line up.
-Click on the statue's hand (the one holding the bowl) to turn the bowl upside-down.
<Watch the pool of bad water drain.>
-Walk down the steps to the second idol in the bottom of the pool.
-Use the turquoise bead on the idol's bowl to place it there.
-Take the second key puzzle piece from the idol's bowl.
<Climb up out of the empty pool.>
<Walk to the colossus head.>
-Put the two key puzzle pieces together in inventory.
-Use the three-part key on the colossus head's lip plug.
<Watch the colossus head's mouth open.>
<Walk into the colossus head's mouth. See Gila monster. End chapter 1.>
Chapter 2: Rosella
-Click on your door to open it.
<Walk to the Great Hall.>
<Get confronted by Mathilde.>
-Click on Mathilde to talk to her.
-Get ingredients list for potion that will make you human.
<Walk to the kitchen.>
<See kitchen cartoon, and lots of baked beetles.>
-Go into kitchen and look around. Get thrown out by cook.
-Distract the cook with the the mechanical rat. See below.
<To distract the cook with the mechanical rat, walk to the great hall.>
<See the troll child leave the toy mechanical rat behind.>
-Take mechanical rat.
<Walk to the kitchen.>
-Use mechanical rat on the chef to set it loose. Watch him chase it out of the kitchen.
<AFTER DISTRACTING THE COOK...>
-Take baked beetles from the bin on the wall of the kitchen.
-Click on the cupboards to open them.
-Click on one of the gold colored bowls in the cupboard to take it.
-Examine the gold-colored bowl in inventory. Read the stamp on the bottom. If the stamp says "14k gold", keep the bowl. If the stamp says "brass--made in Falderal", use the bowl on the cupboard to put it down. Take the other bowl.
<Walk to the forging area.>
<See forger at work and creating sparks cartoon.>
-Talk to the jeweler. Learn of his dream to leave the Underground.
<Walk to the cave-in..>
-Carefully walk around the edges of the pit of winds. Go all the way to the back.
-Click on the wet sulfur to take it.
-Click on the lantern half-buried in the wall to take it.
<Walk back to the forging area.>
-Use the wet sulfur on the forge.
<Watch the forger get silly and pass out.>
-Click on the tongs to get a cursor.
-Click the tongs cursor on the spoon mold to get a mold-and-tongs cursor.
-Use the mold-and-tongs cursor on the bucket of water to plunge it in and release the casting.
-Click on the bucket of water to reach in and take the silver spoon.
-Click on the bellows to make sparks flare in the forge.
-Click the lantern on the forge to catch a spark.
<Walk to the end of the mean troll's bridge.>
-Click on the troll to talk to him. He'll threaten you..
<Walk to the Great Hall.>
-Click on the round shield on the wall to take it.
<Walk back to the end of the bridge.>
-Examine the round shield in inventory. See the spike partially unscrewed.
-Unscrew the spike in inventory.
-Use the round shield on the three-wheeled cart to set it into the socket as a wheel.
-Use the spike on the round shield to screw the shield into place.
-Click on the cart three times (once to push it out of the mud, once to push it onto the road, once to jump in and start it rolling.)
<Watch the troll get knocked off the bridge.>
<Roll across the bridge.>
-Click on the ground to get out of the cart.
<Walk to the crystal dragon's cave.>
-Talk to the dragon to find out what's wrong with her.
-Click the lantern on him to give her the spark.
-Take the big gem from the dragon.
<See the flight of the dragon.>
<Walk back to the forging area. Walk to the jeweler's room.>
-Use the big gem on the jeweler.
-Get the hammer and chisel from the jeweler.
<Walk to the crystal dragon's area.>
-Use the hammer and chisel on the sleeping dragon's tail. Get the crystal scale.
<Walk back into the palace to the great hall.>
-Click on Mathilde to talk to her.
-Set down gold bowl.
-Use each of your ingredients on the gold bowl.
<See Mathilde add a troll hair to the brew.>
-Use the gold bowl on yourself to drink it.
<See Troll King and Malicia cartoon. Get zapped into your room..>
<See Rosella poof into her room cartoon.>
-Click on the portrait of the Troll King to get a close-up. Notice steam coming out of his nostrils.
-Click on footstool to get a cursor. Move into position under the portrait.
-Click on nightstand to get a cursor. Place on top of footstool.
-Click on vanity chair to get a cursor. Place on top of nightstand.
-Click on the furniture ladder to climb up.
-Click on portrait to move it. See tunnel.
-Click on the tunnel to climb in.
<See Malicia and Troll King cartoon.>
<Continue down the tunnel.>
-Click on the opening at the end of the tunnel.
<See Rosella slide down the wall of the Great Hall, knocking the dragon toad down as she falls.>
-Click on the dragon toad to take it.
-Click on the doorway to try to leave.
<Overhear Malicia and Mathilde conversation.>
-Click on Mathilde to talk to her. Learn of some of her fears.
-Use the dragon toad on Mathilde to show it to her.
<See Mathilde asking the toad about the Troll King's whereabouts. Learn that he is being held in Ooga Booga.>
-Get magic snake rope from Mathilde.
<Walk toward the gate.>
<See Malicia poof in and threaten Rosella.>
-Use mechanical rat on Malicia to scare her away.
<Walk through to the bucket elevator in the troll bridge screen.
-Click the magic snake rope on the elevator to fix it.
<See elevator fixed cartoon.>
-Click on the bucket elevator to get in and start pulling yourself up.
-See the bucket elevator shaft start to collapse. End chapter 2.
Chapter 3: Valanice
<See the Gila monster confronting Valanice cartoon.>
<Turn around, walk out of the tunnel and back out into the desert.>
-Use the stick on the prickly pear bush to pull one loose.
-Take the prickly pear.
<Walk back into the tunnel.>
-Use the prickly pear on the Gila monster.
<See the Gila monster run away.>
<Walk through the tunnel to the woods.>
<Walk to the oak tree.>
-Click on the stag to talk to him.
-Use Rosella's comb on the stag to tell him your story. Get information about getting through the were-woods.
<Walk to the rapids in the muddy river.>
-Carefully cross the river stepping on the stones.
<Walk to the portal to Nonsense Land.>
<See the hummingbird calling for help in the spider's web.>
-Use the basket on the spider to capture him.
-Click on the hummingbird to rescue her from the web.
<Proceed through to Nonsense Land.>
<Walk to the fallen tree in the woods.>
<Walk to Nonsense Land.>
-Click on the gate to knock.
<See the gate keeper's outrageous demand.>
<Walk to the right of the gate.>
-Click on the small door to open it.
<Walk through into town.>
<Watch Arch-Duke confronting Valanice cartoon.>
-Use Rosella's comb on the Arch-Duke to tell him your story and gain his sympathy.
<Walk over to the snake oil salesman's wagon.>
-Click on the snake oil salesman to talk to him. Ask about the were-beast ointment. Learn he wants the Arch-Duke's magic statuette in exchange for it.
<Walk to the front doors of Town Hall.>
-Click on the sign on the door to read it. Find out about the masquerade ball.
<Walk to the China Shop.>
-Talk to the bull. Learn that he has lost his friend the china bird.
<Walk back to the snake oil salesman's wagon.>
-Wait until the Salesman's back is turned, and click to uncover the china bird's cage.
-Click on china bird cage door to open it.
-Click on the china bird to reassure her. She goes into your inventory.
<Walk back to the China Shop.>
-Give the china bird to the China Shop owner. Get the mask in return.
<Walk to the front doors of the Town Hall.>
-Use the mask on Valanice.
<Walk into the town hall. See Duke's birthday cartoon.>
-Click on back door to enter stairway.
<Put mask back into inventory.>
<Wander around the stairs until you find the entrance to the powder room.>
-Click on the powder room door to open it. Get smacked in the face with powder.
-Click on the powder room door again. Go in.
<Find the mirror with the upside-down reflection of Valanice.>
-Click on the upside-down Valanice mirror to go through it into the Arch-Duke's study.
-Click on the Arch-Duke's desk drawer to open it.
-Click on the statuette in the drawer to take it.
-Use Rosella's comb on the magic statuette in inventory.
<See vision of Rosella imprisoned in the underground.>
<Exit the Town Hall.>
<See the moon fall into the pool cartoon. See the mockingbird fly away.>
-Click on the mockingbird's nest to look into it.
-Click on the wooden nickel to get it.
<Walk to the Faux Shop.>
-Use wooden nickel on Faux Shop owner to get a book.
-Use mask on Faux Shop owner to get the rubber chicken.
-Inspect the rubber chicken in inventory. Find and click on the feather.
<Walk back to the woods.>
-Click the feather on the Rock Spirit to awaken him. Learn how to start the pitcher and cornucopia.
<Walk to the nectar plants.>
-Click on the nectar plants. The hummingbird flies up to help.
-Use pot on Valanice or nectar plants to catch nectar in pot.
<Walk to the pitcher maiden.>
-Use pot of nectar on pitcher maiden's pitcher.
<See water of life start to flow. See Attis turned into himself cartoon. See Attis pull stake out of oak tree cartoon.>
NOTE: Starting the river of life can be done in chapter 5 instead of 3, if the player wants.
<Walk to the desert.>
-Click on the kangaroo rat's door to knock.
-Click the book on the kangaroo rat. Get the crook.
<Walk back to Nonsense Land. Approach the pool.>
-Click crook on pool to get the moon out of the pool.
<Drop the crook into the pond. See Valanice arrested cartoon. End chapter 3.>
Chapter 4: Rosella
<See the shovel held out to you..>
-Click on the shovel to get rescued by the grave digger.
<See the grave digger go back to work, complaining to himself.>
-Click on the grave digger to talk to him. Get measured for a grave.
-Click on the grave digger again to talk to him. Learn about his machine, and the rat stolen by the ghoul kids.
-Run from the Boogeyman every time you see him.
<Walk to the Coroner's house.>
-Click on the graffiti around the Coroner's house to get a good look at it.
-Click on the Coroner's door to knock.
-Click on the Coroner to talk to him when he answers the door.
<Learn that the Coroner needs a backbone.>
<Leave the Coroner's house. Walk to the Ghoul Kids' treehouse..>
<Look to see if the elevator is up or down. If the elevator is down, you can enter. If it is up, leave and come back until it is down.>
-Click on the elevator to enter the ghoul kids' treehouse.
-Click on the backbone to take it.
-Click on the foot in a bag to take it.
-Click on the elevator to go back down from the ghoul kids' treehouse.
<Walk back to the Coroner's house.>
-Click on the Coroner's door to knock.
-Use the backbone on the Coroner when he answers the door.
<See Coroner swallow the backbone. The Coroner gives you a weird pet in a box.>
<Leave the Coroner's house and walk to the ghoul kids' treehouse.>
<Listen to ghoul kids' nursery rhyme. It tells you how to determine if the Boogeyman is home or not.>
-Talk to the ghoul kids. Get hint about wanting a better pet.
-Use the weird pet in a box on the platform elevator to give it to the ghoul kids.
<See treehouse shaking cartoon.>
<Catch the rat when he jumps from the treehouse.>
<Walk back to the gravedigger.>
-Click on the gravedigger to talk to him.
-Use the rat on the gravedigger to give it to him.
<The gravedigger is grateful, and offers to dig a hole for you wherever you want. Get horn to summon gravedigger.>
<Walk to the ghoul kids' treehouse. See ghoul kids with cat in coffin. Ghoul kids run off.>
-Use hammer and chisel on coffin to free cat.
<The cat tells you that the Troll King is imprisoned beneath the deadfall. Get a life from her.>
<Walk to the deadfall.>
<Look at the deadfall. Make sure the Boogeyman isn't home.>
-Use the horn on Rosella to call the gravedigger.
<See the gravedigger dig down into the ground beneath the deadfall for you. The gravedigger leaves.>
-Click on the gravedigger's tunnel to go down under the deadfall.
-Click on the combination lock on the chains around the coffin/closet to get a close-up.
-Click on the combination lock to turn the dial and open it. (The combination is skull, bat, spider.)
<Barely have time to meet the Troll King before Malicia shows up. See Rosella and Troll King magically imprisoned in the closet/coffin..>
<See brief cartoon where Rosella and Troll King introduce themselves. Deadfall people start banging on coffin.>
-Use dragon toad on the Troll King.
<Troll King shows you the jewel in his bracelet.>
-Use the hammer and chisel on the Troll King's jewel to pry it loose.
<See the Troll King put the jewel in the toad's head. Watch the toad dig a tunnel for you. Leave the tunnel and emerge into the fog area. See brief info cartoon. See Troll King turn himself into a scarab. Get scarab and transformation device.>
<Look around the fog area and find the veil caught in the tree.>
-Click on the veil to take it.
-Use veil on Rosella to disguise her.
<Walk to the Coroner's house.>
-Click on the Coroner's door to knock.
-Click on the Coroner to talk to him when he answers the door.
<Get pulled inside by the Coroner. Learn that Malicia is looking for you.>
-Click on the Coroner again to tell him that you have to leave through the swamp.
<See Coroner rummage around in his cupboards. Get defoliant.>
<Leave the Coroner's house. Walk to the gate that leads out to the swamp.>
-Click on the gate to open it.
<See the Spanish Moss monster confront Rosella.>
-Use the defoliant on the Spanish Moss monster.
<See the Spanish Moss monster crumble away.>
<Walk through the swamp to Malicia's house>.
-Click on the small hole behind Malicia's house to examine it.
<Walk back into Ooga Booga. Walk to the section of fence near the gravedigger's area.>
-Click on the shovel to take it.
<Walk back out through the gate into the swamp. Go to the front of Malicia's house. Make sure the light is off. Don't' stand in front of the house too long.>
<Walk to the back of the house.>
-Use the shovel on the small hole to tunnel in.
-Click on the tunnel to crawl in.
<Rosella takes off the veil before she crawls in.>
<See cartoon of Rosella's head poking up through the floorboards. Hear Malicia coming.>
-Click on floorboards to duck back down.
<See through knothole. Little dog starts sniffing you.>
-Use defoliant on little dog's nose.
<See little dog sneeze and snort. Malicia carries him out of the room..>
-Click on the knothole to push up the board.
-Click on the room to climb up out of the floorboards.
-Click on the bottom drawer of Malicia's dresser to open it.
-Click on the drawer to pull out underwear item #1.
-Click on the drawer to pull out underwear item #2.
-Click on the drawer to pull out underwear item #3.
-Click on the drawer to pull out woolen stocking.
-Click on the drawer to pull out the Malicia blasting device. It goes into inventory.
-Click on each of the first three underwear items to put them back in the drawer.
-Click on the woolen stocking to take it.
-Click on the drawer to close it.
-Click on the floorboards to crawl back down into the tunnel.
<See Rosella emerge from the tunnel.>
-Click on the veil to take it.
-Use the veil on Rosella to put on the disguise again.
-Walk to the carnivorous plant. STOP SHORT of the carnivorous plant or he will eat you.
-Use the foot in the bag on the carnivorous plant.
-While the carnivorous plant is chomping, click on the fragrant flower to take it.
<Continue on through the swamp..>
<Enter the were-woods. Get veil snatched off by a claw. Get confronted by the were-bear.>
-Use the woolen stocking on the silver pellet in inventory.
-Use the woolen stocking with silver pellet on the were-bear to bonk him in the nose.
<Continue on through the were-woods. Emerge into the regular woods.>
<Go through into Nonsense Land.>
<Walk to the Town Hall.>
-Click on the door to go in.
<Walk through the main hall.>
-Click on the back room door to go into the stairway.
<Find your way to the powder room.>
-Click on the powder room door. Get smacked in the face with the powder puff.
-Click on the powder room door to go in.
-Use woolen stocking on base of cherub to clean it.
-Click on base of cherub to read instructions.
-Use hammer and chisel on the loose grape on the fountain to take it.
-Use loose grape on cherub's mouth.
<See cherub spitting/fountain opening cartoon. See fountain stick partway open.>
-Use transformation device on troll king to turn him into himself.
<See troll king open fountain the rest of the way cartoon.>
-Click on the fountain to climb in.
<Fall through into the Underground Tunnels.>
<See the dissolve to the side door of the mechanical room. WATCH the Troll King open the door. You will need to know how to do it yourself.>
<See the false Troll King start the volcano. End chapter 4..>
Chapter 5: Valanice
<See Valanice's silly trial cartoon. Get sentenced to horrible things unless you can put the moon back in the sky.>
-Use Rosella's comb on the magic statuette in inventory.
<See vision of Rosella in Ooga Booga.>
<Walk to the snake oil salesman's wagon.>
-Click the magic statuette on the snake oil salesman to give it to him. Get the were-beast salve in return. Learn that you need animal hair to make it work.
<Walk to the tree in the central plaza.>
-Use the rubber chicken on the "Y" shaped branch of the tree.
-Click the moon on the chicken attatched to the branch to slingshot the moon.
<See the moon flung into the sky. >
<See Arch-Duke's congratulations cartoon.>
<Walk back to the woods. Walk to the edge of the were-woods.>
-Use the Jackalope fur on the were-beast salve in inventory.
-Use the were-beast salve on Valanice.
<See Valanice turn into a Jackalope cartoon. See Valanice running through the woods.>
<See Spanish Moss monster confront Valanice cartoon.>
<See Attis poof in and save Valanice.>
<Make your way through the swamp to the gate of Ooga Booga>.
-Click on the gate to Ooga Booga land to go in.
<Walk to the deadfall. See the black cat. Learn that things are bad. Get suggestion to seek help from Cloudland.>
<Walk to the burned-out mansion. See the barking dog.>
<Walk to the ghoul kids' treehouse.>
-Click on the elevator to go up to the treehouse.
-Click on the bone windchime to take a femur.
-Click on the elevator to go back down from the treehouse.
<Walk back to the burned out mansion.>
-Click the femur on the barking dog.
<See dog befriending Valanice cartoon. Learn that the dog belongs to the Horseman, and the Horseman needs his head. Dog offers the Horseman's medal on his collar.>
-Click on the Horseman's medal on the dog's collar to take it.
<Walk to the crypt where the Lady in Black is mourning.>
-Quickly use the medal on the Lady in Black. DO NOT just click on her.
<See the Lady in Black clutch the medal to her heart and fly away.>
<Hear commotion. Go northeast one screen to the treehouse area. See ghoul kids tormenting the cat with firecrackers. They run off and leave a firecracker behind.>
-Click on the firecracker to pick it up.
<Walk back to the Horseman's crypt.>
-Use the firecracker on the padlock to jam it in. Stand back!
<Watch the lock get blown off.>
-Click on the door of the crypt to go in.
-Click on the sarcophagus to move the lid.
-Click on the skull in the sarcophagus to take it.
<Walk to the area where you've seen the Headless Horseman touch down.>
-Stand directly in the horseman's path. As he charges toward you, use this skull on him.
<See grateful horseman cartoon. See reunion with his wife and dog. Get the use of the horse. Get the silver fife from the horseman. See Valanice get on the horse, and the horse fly away.>
<Land in Cloudland. See the horse leave.>
<Walk to the Three Fates' gazing ball.>
-Click on the gazing ball to examine it closely.
<Walk to the windy plateau at the base of the mountain of winds..>
-Click on the twisted tree to climb it.
-Click on ambrosia to take it.
-Click on the ground to climb back down.
<Walk to the dragonet meadow.>
-Use the ambrosia on the dragonets to get one to come close.
<Listen carefully to the dragonet's song. See him eat the ambrosia.>
<Walk back to the gazing ball.>
-Click on the golden strings to play the melody you just heard the dragonet singing.
<See Valanice pulled into the ball cartoon.>
-Click on one of the Fates to talk to them. Learn that you must sleep to reach the Mab and Dreamland.
<Walk to the Ooga Booga rainbow.>
-Click on the Ooga Booga rainbow to slide down.
<Walk to the Coroner's house.>
-Click on the Coroner's door to ask him about sleeping in his coffin. He says yes.
-Click on the coffin to lie down.
<See the Coroner pull the shroud over your face. See changing to Dreamland cartoon.>
<See journeying through dreamland cartoon.>
<See Mab frozen cartoon.>
<Wake up in the Coroner's house.>
-Click on Coroner to talk to him.
<Exit the Coroner's house.>
-Use the fife on Valanice to call the horse.
-Ride the horse back to Cloudland.
<Walk to the Three Fates' gazing ball.>
-Play the melody to enter the Three Fates' room.
-Click on one of the Fates to talk to them. Learn that Ceres is the only one who might know how to thaw Mab.
-Walk back to the Plateau and get some more ambrosia.
<Walk to the woods rainbow.>
-Click on the rainbow to slide down.
<Walk to the cornucopia temple maiden.>
-Click the ambrosia on the cornucopia.
<Watch the cornucopia fill up.>
-Click on the cornucopia to take a pomegranate.
<Walk to the oak tree.>
-Click the pomegranate on the oak tree.
<See Ceres turn back into herself.>
-Click on Ceres to talk to her. Learn that you need a crystal shaft filled with sunlight to thaw Mab. Learn that you can't travel to Dreamland carrying physical objects. She tells you to ask the Fates about it. Get hint about Malicia and crystals.
-Use the fife on Valanice to call the horse.
-Ride back to Cloudland.
-Get some more ambrosia (click on the tree to go up, etc.)
-Click on the Ooga Booga rainbow to slide down.
<Walk to the back of Malicia's house.>
-Click on the opening of the tunnel to crawl in.
<See cartoon of Valanice peeking up through the floorboards. Hear Malicia and the little dog coming in.>
-Click on the floorboards to duck back down.
<See Malicia getting ready for her big night. The little dog starts sniffing and digging at the knothole.>
-Use the ambrosia on the dog.
<See the dog chewing happily. Malicia picks him up and they leave.>
-Click on the knothole to push up the floorboards.
-Click on the room to come up out of the floor.
-Click on Malicia's lamp to take the crystal shaft.
-Click on the floorboards to exit Malicia's house.
-Use the fife on Valanice to call the horse.
-Ride to the desert.
<Walk to the stepped pyramid.>
<Enter the stepped pyramid.>
-Use the crystal shaft on the beam of light.
<See the crystal shaft fill up with sunlight.>
<See the scorpion enter, IF he wasn't already shrunk with Big Bug Reducing Powder.>
-Use the crystal shaft full of light on the scorpion.
<See the scorpion run off squealing.>
<Leave the temple.>
-Use the fife on Valanice to call the horse.
-Ride to Cloudland.
<Walk to the Three Fates' gazing ball.>
-Click on the golden strings to play the key melody. Get pulled in.
-Click on one of the Fates to talk to them. They tell you to seek the Dream Weaver. Get dream catcher.
-Exit Fates' room.
<Walk to the Mountain of Winds.>
-Climb the path to the Dream Weaver's cave.
<See the nightmare confront Valanice.>
-Use the dream catcher on the nightmare.
-Click on the Dream Weaver's cave to enter.
-Click on the Dream Weaver to get his attention.
-Click dream catcher on Dream Weaver to ask about getting to Dreamland. Find out that nightmares hate each other. Get tapestry of dreams.
-Use tapestry of dreams on Valanice.
<See entering Dreamland cartoon. Get confronted by the Dreamland nightmare.>
-Use the dream catcher on the Dreamland nightmare to release the Dream Weaver's nightmare.
-Click ahead of you to run while the nightmares fight.
-Fall into the sea. Click ahead of you to swim.
-Click on Mab's island to climb out onto the shore.
-Click to enter Mab's temple.
-Use crystal shaft with sunlight on Mab.
<See Mab thawing cartoon.>
-Click on Mab to talk to her. Get magic harness.
<See Mab poof out. See Valanice get pulled back to the waking land.>
<Walk to the Mountain of Winds.>
<Climb up to Sirocco's plateau.>
-Click on the twisted tree to hide behind it.
-Click the harness on Sirocco when he goes past.
<See riding Sirocco cartoon. Get attacked by Borasco. Fall to top of Mountain of Winds.>
<See Borasco and Gharbi cartoon. See Levanter.>
-Click on Levanter to talk to him.
<See the winds go looking for Oberon and Titania. See time lapse. See Zephyr come back with Oberon and Titania.>
-Click on Oberon and Titania to talk to them.
<See Oberon and Titania ride off. Valanice is stranded on the mountain. End of chapter 7.>
Chapter 6: Rosella
<See troll kings fighting cartoon.>
-Use the transformation device on the false Troll King. Look at them carefully. His eyes are not the same color as the real Troll King.
<See the false Troll King turn into Edgar. Malicia come bursting in, blasts the real Troll King, and blows Edgar away with a big wind. She poofs Rosella to a ledge inside the volcano..>
<See Rosella in the niche in the volcano cartoon. See Mab, Oberon, and Titania push the lava down.>
-Click on the wall behind Rosella to find the soft spot.
-Click the shovel on the wall to dig through.
-If you don't have the shovel, click on the wall again to dig through with your hands.
-Click on the tunnel to run from the lava.
-Open the mechanical room side door by manipulating the face in the following order: left eyebrow, nose, right ear, right eyebrow, mouth, left ear.
<Go into the mechanical room.>
-IMPORTANT! Plug the Malicia blasting device into its socket in the wall.
-Use the fragrant flower on the Troll King to awaken him.
<If you don't have the flower, go back out through the side door. Walk down the tunnel to the branch. Follow the branch to the grating by the river.>
-Click on the flower to take it.
<Hurry back to the mechanical room.>
-Click the flower on the Troll King to awaken him.
<See the Troll King get up and shut off the volcano.>
<See Valanice, Edgar, and the Nursemaid burst in. Happy Reunion cartoon.>
<See Malicia show up. She and Edgar have a magical duel, and Edgar is killed.>
-Click on the Malicia blasting device on the wall to unplug it.
-Use the device on Malicia to turn her into a baby.
<See her little dog run over and bark at you.>
-Use the device on the little dog to turn it into a cute puppy.
-Use the black cat's extra life on Edgar to resurrect him.
<See ending cartoon. Game over, man, game over!>